Archived
2025

Rythm Per Motion

Feel the beat, chase the flux

About this project

An interactive music-driven game that syncs gameplay to audio tracks. It analyzes music in real-time using advanced audio processing and converts rhythm and beat information into visual and interactive game elements. Players interact with particles and collectors that respond to the music's beat and frequency characteristics.

Features

  • Real-time audio analysis with BPM detection

  • Beat-responsive particle system

  • Multiple game modes (Flow & Tap)

  • Combo system with score multiplier

  • Dynamic difficulty levels

Tech Stack

Next.js
TypeScript
Tailwind CSS
Three.js
Web Audio API
Zustand